Level 1 Evocation Spell1 reaction, which you take when you are damaged by a creature within 60 feet of you that you can see | 60 feet
Heroism
Level 1 Enchantment Spell1 action | Touch
Hex
Level 1 Enchantment Spell1 bonus action | 90 feet
Hunter's Mark
Level 1 Divination Spell1 bonus action | 90 feet
Ice Knife
Level 1 Conjuration Spell1 action | 60 feet
Identify
Level 1 Divination Spell1 minute | Touch
Illusory Script
Level 1 Illusion Spell1 minute | Touch
Inflict Wounds
Level 1 Necromancy Spell1 action | Touch
Jim's Magic Missile
Level 1 Evocation Spell1 action | 120 feet
Jump
Level 1 Transmutation Spell1 action | Touch
Longstrider
Level 1 Transmutation Spell1 action | Touch
Mage Armor
Level 1 Abjuration Spell1 action | Touch
Magic Missile
Level 1 Evocation Spell1 action | 120 feet
Magnify Gravity
Level 1 Transmutation Spell1 action | 60 feet
Protection from Evil and Good
Level 1 Abjuration Spell1 action | Touch
Purify Food and Drink
Level 1 Transmutation Spell1 action | 10 feet
Ray of Sickness
Level 1 Necromancy Spell1 action | 60 feet
Sanctuary
Level 1 Abjuration Spell1 bonus action | 30 feet
Searing Smite
Level 1 Evocation Spell1 bonus action | Self
Shield
Level 1 Abjuration Spell1 reaction, which you take when you are hit by an attack or targeted by the magic missile spell | Self
Shield of Faith
Level 1 Abjuration Spell1 bonusaction | 60 feet
Silent Image
Level 1 Illusion Spell1 action | 60 feet
Silvery Barbs
Level 1 Enchantment Spell1 reaction, which you take when a creatureyou can see within 60 feet of yourself succeeds on an attack roll, an ability check, or a saving throw | 60 feet